I forgot to mention many people feel alien is the best species to take as it gives the most versatility. again though from my last post all this pales in comparison to the event and you only start getting sorta stuck with a main once you get something like a lockbox or lobi ship which is not account bound. Various events given them away but I would avoid using them till you are sure what alt will be your main. engineering is my prefered. on ground you basically want to get turrets followed by medical gen, followed by shield gen, followed by mines in the start game. end game ground has so many options. as an engineer you can see the enemy and drop medical/shield gens to the left and right and then place a turret where their circles meet forward and then if the turret does not aggro them shoot them. if thing go bad back off and get some more generators going to heal. then in space it helps with healing and adds power which is hella useful. let me know if you want any build or strategy advice for the begining game.
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