Linux gaming is getting faster because Windows APIs are becoming Linux kernel features
(www.xda-developers.com)
Don't compile it in then...
It's literally that simple.. but yeah, it is sync, you are correct
We could debate the advantage and disadvantages of a lot of things in the main kernel. There's so much stuff in there that only benefits certain limited applications, and we could make the argument for userspace for almost everything, including a lot of filesystem drivers
Like it or not, wine and gaming is probably the biggest avenue where Linux is winning on the desktop at the moment (especially thanks to steam). We shouldn't ignore it
I've been using Linux for at least 20+ years now. And seen a lot of stuff come and go.
A lot of distros are shipping with ntsync anyway, and, it's something that will definitely get maintained