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[–] 2 points 6 months ago (2 children)

For the first point, you could use a random generator and make it pick from a Gaussian or Poisson or other probability distribution depending on the situation.

For the rest, I do not know. I have been wanting to play a tabletop game with my board game group. But knowing them, I would have to be dungeon master and that seems intimidating since I have never played before.

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  • [–] 2 points 6 months ago

    For the first point, you could use a random generator and make it pick from a Gaussian or Poisson or other probability distribution depending on the situation.

    Many RPGs that aren't so closely related to DND use a dice pool. Instead of like 1d20, you might roll 3d6. Now you're more likely to get an average result. Only one way to roll 3, but a bunch of ways to roll 10.

    The nWoD games you roll d10s and count how many come up 8,9, 10. Very fast, and once you're good at a task you know you'll generally succeed. It's more a question of how well you'll succeed and how strong the opposition is.

    I'm not mathy enough to talk beyond that, but I find it much more satisfying.

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  • [–] 1 point 6 months ago

    Playing under someone more experienced can build confidence, but the only way to learn how to run a ttrpg is to start running one. Find some one page RPGs with really simple rules that can be learnt in a few minutes and played over an hour or two. No one has to invest in anything, you can switch between different ones to find what people like, and there's no pressure to keep running a campaign if you find it too much. Once you have an idea of what it's like running a game you and your friends can decide if you want to play a long adventure.

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