This is great! The value of having your computational pipeline nicely debuggable and visualizable cannot be overstated.
The float32 limitation sounds a bit arbitrary. Would be cool if blender allows float64 in geo nodes in the future.
This is great! The value of having your computational pipeline nicely debuggable and visualizable cannot be overstated.
The float32 limitation sounds a bit arbitrary. Would be cool if blender allows float64 in geo nodes in the future.