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[–] 32 points 7 months ago (5 children)

There's a phenomenon in TTRPGs called a Mermaids Amulet. There was an item in a game that let a mermaid breathe in air, which was the ONLY thing that indicated they normally couldn't. In short, a rule was only shown to exist by an ability to overcome it.

Monks have the ability to make a bonus action unarmed strike after making an attack, which would be redundant if the dual wielding rules let you do that.

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  • [–] 5 points 7 months ago (3 children)

    thought that just let them add their modifier to the second attack

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  • [–] 5 points 7 months ago (2 children)

    If that was the case, it'd be phrased more like Two Weapon Fighting from the fighter's fighting styles. But instead of saying you can add your modifier, it says you can make an unarmed strike. Which means you couldn't before.

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