▲ 470 ▼ Dual Wielding [Dungeons & Dragons] (lemmy.blahaj.zone) submitted 7 months ago by tgirlschierke@lemmy.blahaj.zone to c/rpgmemes@ttrpg.network 90 comments fedilink hide all child comments
[+] Ghostie@lemmy.zip 15 points 7 months ago (7 children) [deleted] permalink fedilink source hideshow 7 child comments replies: [–] TheMinions@lemmy.world 17 points 7 months ago (2 children) I’d allow this but, I’d let it just be the flat Str score of an attack. Monks get to have their unarmed strike to be special. The prone stuff seems a bit OP. I’d make it a part of Crusher instead. permalink fedilink source parent hideshow 2 child comments replies: [–] kichae@wanderingadventure.party 2 points 7 months ago theminions@lemmy.world The prone stuff also just seems unbelievable. Jabbing someone with your off-hand isn't going to knock anyone over. It's not a running body check against someone who isn't bracing. I see this all of the time in the PF2r subreddit. Everyone wants to know why it's so hard to push enemies around or knock them over, as if they're pro-wrestlers desperate to oversell for you for a paycheque, and not creatures who are opposing your attempts to do those things. permalink fedilink source parent load more comments (1 reply) [+] myrrh@ttrpg.network 10 points 7 months ago (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [+] Ghostie@lemmy.zip 9 points 7 months ago (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] Susaga@sh.itjust.works 3 points 7 months ago I think that has less to do with monks and more to do with your players. permalink fedilink source parent [–] vithigar@lemmy.ca 4 points 7 months ago (1 child) That is massively more powerful than a RAW normal action unarmed attack, which does a single point of damage with no other riders. permalink fedilink source parent hideshow 1 child comment load more comments (1 reply) load more comments (-1 replies)
[–] TheMinions@lemmy.world 17 points 7 months ago (2 children) I’d allow this but, I’d let it just be the flat Str score of an attack. Monks get to have their unarmed strike to be special. The prone stuff seems a bit OP. I’d make it a part of Crusher instead. permalink fedilink source parent hideshow 2 child comments replies: [–] kichae@wanderingadventure.party 2 points 7 months ago theminions@lemmy.world The prone stuff also just seems unbelievable. Jabbing someone with your off-hand isn't going to knock anyone over. It's not a running body check against someone who isn't bracing. I see this all of the time in the PF2r subreddit. Everyone wants to know why it's so hard to push enemies around or knock them over, as if they're pro-wrestlers desperate to oversell for you for a paycheque, and not creatures who are opposing your attempts to do those things. permalink fedilink source parent load more comments (1 reply)
[–] kichae@wanderingadventure.party 2 points 7 months ago theminions@lemmy.world The prone stuff also just seems unbelievable. Jabbing someone with your off-hand isn't going to knock anyone over. It's not a running body check against someone who isn't bracing. I see this all of the time in the PF2r subreddit. Everyone wants to know why it's so hard to push enemies around or knock them over, as if they're pro-wrestlers desperate to oversell for you for a paycheque, and not creatures who are opposing your attempts to do those things. permalink fedilink source parent
[+] myrrh@ttrpg.network 10 points 7 months ago (2 children) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [+] Ghostie@lemmy.zip 9 points 7 months ago (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] Susaga@sh.itjust.works 3 points 7 months ago I think that has less to do with monks and more to do with your players. permalink fedilink source parent
[+] Ghostie@lemmy.zip 9 points 7 months ago (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] Susaga@sh.itjust.works 3 points 7 months ago I think that has less to do with monks and more to do with your players. permalink fedilink source parent
[–] Susaga@sh.itjust.works 3 points 7 months ago I think that has less to do with monks and more to do with your players. permalink fedilink source parent
[–] vithigar@lemmy.ca 4 points 7 months ago (1 child) That is massively more powerful than a RAW normal action unarmed attack, which does a single point of damage with no other riders. permalink fedilink source parent hideshow 1 child comment load more comments (1 reply)