▲ 255 ▼ daamn, now that's how you do an expression (lemmy.zip) submitted 7 months ago by v4ld1z@lemmy.zip to c/discoelysium@lemmy.zip 17 comments fedilink hide all child comments
[–] p03locke@lemmy.dbzer0.com 3 points 7 months ago (2 children) What do you think asset flips are? permalink fedilink source parent hideshow 2 child comments replies: [–] imetators@lemmy.dbzer0.com 1 point 7 months ago (1 child) Asset flips are common in indie gamedev. If we are talking about actual gaming dev, they probably wont use this filter for the most part. Well, maybe only the shitty devs/publishers will. There is nothing more important than an artstyle of the game. Designers usually go though tons of iterations to pick one. Games have well-thought-out crafted color palettes. I feel like DLSS5 could break all of this and become rogue on all the design that has been carefully picked and agreed upon by development team. permalink fedilink source parent hideshow 1 child comment replies: [–] p03locke@lemmy.dbzer0.com 2 points 7 months ago* Asset flips are common in indie gamedev. If we are talking about actual gaming dev, they probably wont use this filter for the most part. Well, maybe only the shitty devs/publishers will. That's my point. Shitty developers use asset flips. Shitty developers will use poorly-generated AI art, and this homogeneous AI art style as DLSS. The common element is shitty developers, not AI. permalink fedilink source parent
[–] imetators@lemmy.dbzer0.com 1 point 7 months ago (1 child) Asset flips are common in indie gamedev. If we are talking about actual gaming dev, they probably wont use this filter for the most part. Well, maybe only the shitty devs/publishers will. There is nothing more important than an artstyle of the game. Designers usually go though tons of iterations to pick one. Games have well-thought-out crafted color palettes. I feel like DLSS5 could break all of this and become rogue on all the design that has been carefully picked and agreed upon by development team. permalink fedilink source parent hideshow 1 child comment replies: [–] p03locke@lemmy.dbzer0.com 2 points 7 months ago* Asset flips are common in indie gamedev. If we are talking about actual gaming dev, they probably wont use this filter for the most part. Well, maybe only the shitty devs/publishers will. That's my point. Shitty developers use asset flips. Shitty developers will use poorly-generated AI art, and this homogeneous AI art style as DLSS. The common element is shitty developers, not AI. permalink fedilink source parent
[–] p03locke@lemmy.dbzer0.com 2 points 7 months ago* Asset flips are common in indie gamedev. If we are talking about actual gaming dev, they probably wont use this filter for the most part. Well, maybe only the shitty devs/publishers will. That's my point. Shitty developers use asset flips. Shitty developers will use poorly-generated AI art, and this homogeneous AI art style as DLSS. The common element is shitty developers, not AI. permalink fedilink source parent