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[–] 84 points 8 months ago* (3 children)

I’m happy for Godot’s commercial success here. But what’s this weird attempt at connecting open source to piracy? You can de-compile lots of Unity games too. Wtf.

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  • [–] [S] 25 points 8 months ago

    Yeah I guess you could argue that not encrypting or obfuscating the binary makes it a bit faster to create a pirated version but it doesn't really effect piracy rates beyond that.
    I'm just happy to see a FOSS engine being noticed as important to the game's success.

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