Microsoft has long wanted to get vendors out of the kernel. It's a huge privacy/security/stability risk, and causes major issues like the Crowdstrike outage.

Most of those issues also apply to kernel anti-cheat as well, and it's likely that Microsoft will also attempt to move anti-cheat vendors out of kernel space. The biggest gaming issues with steamOS/Linux are kernel anti-cheat not working, so this could be huge for having full compatibility of multiplayer games on Linux.

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[–] 3 points 1 year ago* (1 child)

I'd argue the most effective anticheat is dedicated servers. Admin'ed a lot of CS, TFC, and Q3 servers growing up and it was easy enough to kick/ban any one hacking or being an unrepentant dick. Downside for the corps is, you can't gate all that dlc as easy when users have control.

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