Microsoft has long wanted to get vendors out of the kernel. It's a huge privacy/security/stability risk, and causes major issues like the Crowdstrike outage.

Most of those issues also apply to kernel anti-cheat as well, and it's likely that Microsoft will also attempt to move anti-cheat vendors out of kernel space. The biggest gaming issues with steamOS/Linux are kernel anti-cheat not working, so this could be huge for having full compatibility of multiplayer games on Linux.

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[–] 5 points 1 year ago (1 child)

I don't think chain of trust and security through kernel-level access are fighting the same problem.

Usually chain of trust is to prevent app tampering, and kernel-level access is to prevent memory tampering.

I assume Windows is creating a new API for applications to monitor certain regions of memory for tampering without needing kernel access.

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