A warmly lit desk staged to look like 2005, with a white iMac G4 in the center running The Sims in a window. Four pink sticky notes with handwritten reminders are stuck along the bottom of the screen. On the desk are a white Apple keyboard and mouse, an open computer textbook showing diagrams about disk boot and memory, and an open notebook with handwritten technical notes and a pen resting on it. To the left are a Coca-Cola can, a portable Sony Discman with a small speaker attached, a Sony Ericsson flip phone, a blue floppy disk, a blue calculator, and a black Game Boy Advance SP with a Shrek 2 cartridge beside it. A DVD of Corner Gas season one is also visible. To the right are a Logitech game controller and a green-yellow lava lamp casting a soft glow. The scene looks like someone was supposed to be studying for computer class but got distracted by playing The Sims instead.
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[+] [S] 1 point 10 months ago (2 children)
  • [–] 1 point 10 months ago (1 child)

    There is something to be said about using the original hardware. While I have no problem playing, say, a Zelda game to completion, a Mario game is another matter entirely. Even with a Switch with Switch Online membership, the latency that exists whether I'm using the attached controllers wirelessly, the Switch in handheld mode, or a third-party controller wired over USB, or wireless over Bluetooth, the latency is greater than it was on an actual NES. I just can't control Mario as tightly as I could on original hardware. You could chalk it up to my age (let's just say I played the NES when it was brand new), but there is a discernible latency that was not there with the original hardware, and even Nintendo themselves can't get rid of it. And that's if you pay them an annual fee.

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