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[–] 4 points 11 months ago (2 children)

In this way, we can avoid relying on subprocesses and instead use threads (or, technically, asynchronous tasks) in Rust. Threads/tasks are much easier to manage

I believe, in their case cancelling a sync operation will not be a problem because they will not forever block on executing user-provided code, but cancelling a synchronous thread is not easy, afaik

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