▲ 442 ▼ Never know when you'll need it (lemmy.dbzer0.com) submitted 11 months ago by Stamets@lemmy.dbzer0.com to c/rpgmemes@ttrpg.network 18 comments fedilink hide all child comments
[–] msage@programming.dev 2 points 11 months ago (3 children) I'm sorry, what is hash table in this context? permalink fedilink source parent hideshow 3 child comments replies: [–] Khanzarate@lemmy.world 5 points 11 months ago (2 children) I'm reasonably sure it'd be a list of numbers that just translate.actual die rolls to a new set. 123456 416352 Roll a natural 6 on a d6, look at that simple table, you got a 2. Roll a natural 3, get a 6. Ratcheting the table would be moving a row, so ratcheting this table by 1 would make it 123456 163524 So now you have a new arrangement. permalink fedilink source parent hideshow 2 child comments replies: [–] msage@programming.dev 2 points 11 months ago Thank you so much! permalink fedilink source parent [–] alzymologist@sopuli.xyz 1 point 11 months ago Yeah, except my players were usually quite badass math people, so I get to use reasonably strong crypto (well, not proper crypto, but strong enough against manual attack) stuff for ratcheting. Often it was just OTP (when I'm being lazy). Then everyone just got annoyed with math arms race and we stopped using dice almost entirely. permalink fedilink source parent
[–] Khanzarate@lemmy.world 5 points 11 months ago (2 children) I'm reasonably sure it'd be a list of numbers that just translate.actual die rolls to a new set. 123456 416352 Roll a natural 6 on a d6, look at that simple table, you got a 2. Roll a natural 3, get a 6. Ratcheting the table would be moving a row, so ratcheting this table by 1 would make it 123456 163524 So now you have a new arrangement. permalink fedilink source parent hideshow 2 child comments replies: [–] msage@programming.dev 2 points 11 months ago Thank you so much! permalink fedilink source parent [–] alzymologist@sopuli.xyz 1 point 11 months ago Yeah, except my players were usually quite badass math people, so I get to use reasonably strong crypto (well, not proper crypto, but strong enough against manual attack) stuff for ratcheting. Often it was just OTP (when I'm being lazy). Then everyone just got annoyed with math arms race and we stopped using dice almost entirely. permalink fedilink source parent
[–] alzymologist@sopuli.xyz 1 point 11 months ago Yeah, except my players were usually quite badass math people, so I get to use reasonably strong crypto (well, not proper crypto, but strong enough against manual attack) stuff for ratcheting. Often it was just OTP (when I'm being lazy). Then everyone just got annoyed with math arms race and we stopped using dice almost entirely. permalink fedilink source parent