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[–] 11 points 1 year ago (2 children)

That makes more sense. I can see how it simplifies things. It still seems like a decision that is lazy and disregards the players.

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  • [–] 6 points 1 year ago

    It's hard to overstate how insanely fast these games get made. I have no doubt that the project managers have to cut any corner they can to meet the release schedule. Don't take this as a defense of the result, but rather a criticism of the treadmill dev cycle for these games.

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