Yes, you read that right. In a world of cloud streaming and teraflops, a gamer from New York is striving to release their own 8-bit home console with its own gaming infrastructure. Meet the GameTank, its simple controller, and its chunky cartridges that are looking to bring 8-bit gaming back

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[–] 16 points 1 year ago (12 children)

It's cool as a fun project, but I don't see how this could possibly be commercially viable, especially with cartridges. The need for physical distribution alone is already a huge money burden on both the producer and the consumer.

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  • [–] 12 points 1 year ago (5 children)

    Why does it need to be commercially viable? What's wrong with doing it for love of the game?

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  • [–] 4 points 1 year ago

    It's a product for sale.

    There are tons of people who are fine not profiting from their cottage industry projects, but it's not expected that someone wants to lose money on them.

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  • [–] -1 points 1 year ago (3 children)
  • [–] 17 points 1 year ago (2 children)

    no, this is earnest anti-commercialism

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  • [–] 7 points 1 year ago (5 children)

    I mean, we have Evercade and it's not failed yet.

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  • [–] [S] 13 points 1 year ago (2 children)

    Evercade has the advantage of a huge software library to draw from (they have a few native games but the majority are emulated), whereas this will only run it's own software, which puts it at a disadvantage.

    Mind you, the Playdate seems to be going well.

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