And yet I don’t think we’re headed for another crash similar to the 80’s one, or that digital marketplaces are necessarily even oversaturated with games, since there’s multiple ways of curating, sorting, and suffering the best and most popular ones.
The '80s crash was the result of physical hardware sitting unsold on shelves, such that retailers no longer wanted to keep them in stock anymore.
By contrast, the '20 deluge of slop isn't taking up inventory space. It's taking up marketing bandwidth. You're not going to dig a big pit and shovel in all the Ataris nobody wants to buy. But you might hit a point of saturation such that nobody can hear about the next BG3, because every media channel is inundated with ads for Mobile Command Wizard Fortress Nuclear Fantasy Final Ninja War Strikers.
I'm already seeing this in the mobile space. Finding a mobile game that isn't dog shit is virtually impossible.