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[–] 3 points 1 year ago*

In fairness, they had some graphics options in where you could manually set the draw distance - and thus, the tradeoff for frame rate - on a slider. Fortunately, the targeting button worked even when the draw distance was set super close and enemies were culled by the engine, so with a change of play style one could enjoy the game at a sensible pace.

I still remember mission 9 though - collecting the bombs and dropping them safely elsewhere. That was infuriating.

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