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[–] 3 points 1 year ago (1 child)

"not that hard to do"

Eh, I'm not so sure on that. I often find myself tripping up on the xkcd Average Familiarity problem, so I worry that this assumption is inadvertently a bit gatekeepy.

It's the unfortunate reality that modern tech makes it pretty hard for a person to learn the kind of skills necessary to be able to customise one's own tools. As a chronic tinkerer, I find it easy to underestimate how overwhelming it must feel for people who want to learn but have only ever learned to interface with tech as a "user". That kind of background means that it requires a pretty high level of curiosity and drive to learn, and that's a pretty high bar to overcome. I don't know how techy you consider yourself to be, but I'd wager that anyone who cares about whether something is open source is closer to a techy person than the average person.

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  • [–] 1 point 1 year ago*

    I should nuance,

    For a person who already actively uses comfyui, knows how the different nodes work,

    Makes complex flows with them,

    Making their own checkpoints is not a big step up.

    I have not gotten to this level myself yet, i am still learning how to properly using different and custom nodes, and yes

    In the mean time yes, i experiment with public models that use stolen artwork. But i am not posting any of the results, its pure personal use practice.

    I have already seen some stuff about making your own models/checkpoints, if i ever get happy enough with my skills to post it as art then having my own feels like a must. The main reason i haven’t is cause it does take a lot of time to prepare the training data.

    People that don’t use their models while calling themselves artist are cheating themselves most of all.

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