▲ 459 ▼ Sounds like a bitch problem (lemmy.dbzer0.com) submitted 1 year ago by Stamets@lemmy.dbzer0.com to c/rpgmemes@ttrpg.network 115 comments fedilink hide all child comments
[–] Sunsofold@lemmings.world 5 points 1 year ago (4 children) My guy syndrome? permalink fedilink source parent hideshow 4 child comments replies: [–] BradleyUffner@lemmy.world 6 points 1 year ago (3 children) https://rpg.stackexchange.com/questions/37103/what-is-my-guy-syndrome-and-how-do-i-handle-it permalink fedilink source parent hideshow 3 child comments replies: [–] Sunsofold@lemmings.world 11 points 1 year ago (2 children) Ah, okay then. Hadn't seen it in that phrasing before. Pretty stupid as an idea though. The issue is not that someone wants to follow diagetic character motivations, or even that someone else wants to play with a focus on successful combat encounters regardless of diagetic knowledge. It's that they both ended up at the same table. The DM fucked up by not setting expectations regarding the kind of table they were running. It is our duty as organizers of play to prevent these kinds of people from playing different games at the same table. permalink fedilink source parent hideshow 2 child comments replies: [–] Infynis@midwest.social 5 points 1 year ago (1 child) It's not just the GM's responsibility. All the players at the table should be having those discussions throughout play permalink fedilink source parent hideshow 1 child comment replies: [–] psud@aussie.zone 1 point 1 year ago I think it has to be everyone deciding after a session or two whether they want to play with that group. No one thinks the way they play is different. No one is going to warn players that the role playing game is expected to have some role playing in it. permalink fedilink source parent
[–] BradleyUffner@lemmy.world 6 points 1 year ago (3 children) https://rpg.stackexchange.com/questions/37103/what-is-my-guy-syndrome-and-how-do-i-handle-it permalink fedilink source parent hideshow 3 child comments replies: [–] Sunsofold@lemmings.world 11 points 1 year ago (2 children) Ah, okay then. Hadn't seen it in that phrasing before. Pretty stupid as an idea though. The issue is not that someone wants to follow diagetic character motivations, or even that someone else wants to play with a focus on successful combat encounters regardless of diagetic knowledge. It's that they both ended up at the same table. The DM fucked up by not setting expectations regarding the kind of table they were running. It is our duty as organizers of play to prevent these kinds of people from playing different games at the same table. permalink fedilink source parent hideshow 2 child comments replies: [–] Infynis@midwest.social 5 points 1 year ago (1 child) It's not just the GM's responsibility. All the players at the table should be having those discussions throughout play permalink fedilink source parent hideshow 1 child comment replies: [–] psud@aussie.zone 1 point 1 year ago I think it has to be everyone deciding after a session or two whether they want to play with that group. No one thinks the way they play is different. No one is going to warn players that the role playing game is expected to have some role playing in it. permalink fedilink source parent
[–] Sunsofold@lemmings.world 11 points 1 year ago (2 children) Ah, okay then. Hadn't seen it in that phrasing before. Pretty stupid as an idea though. The issue is not that someone wants to follow diagetic character motivations, or even that someone else wants to play with a focus on successful combat encounters regardless of diagetic knowledge. It's that they both ended up at the same table. The DM fucked up by not setting expectations regarding the kind of table they were running. It is our duty as organizers of play to prevent these kinds of people from playing different games at the same table. permalink fedilink source parent hideshow 2 child comments replies: [–] Infynis@midwest.social 5 points 1 year ago (1 child) It's not just the GM's responsibility. All the players at the table should be having those discussions throughout play permalink fedilink source parent hideshow 1 child comment replies: [–] psud@aussie.zone 1 point 1 year ago I think it has to be everyone deciding after a session or two whether they want to play with that group. No one thinks the way they play is different. No one is going to warn players that the role playing game is expected to have some role playing in it. permalink fedilink source parent
[–] Infynis@midwest.social 5 points 1 year ago (1 child) It's not just the GM's responsibility. All the players at the table should be having those discussions throughout play permalink fedilink source parent hideshow 1 child comment replies: [–] psud@aussie.zone 1 point 1 year ago I think it has to be everyone deciding after a session or two whether they want to play with that group. No one thinks the way they play is different. No one is going to warn players that the role playing game is expected to have some role playing in it. permalink fedilink source parent
[–] psud@aussie.zone 1 point 1 year ago I think it has to be everyone deciding after a session or two whether they want to play with that group. No one thinks the way they play is different. No one is going to warn players that the role playing game is expected to have some role playing in it. permalink fedilink source parent