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Hi all,

MU Online has always been Windows-only. On a Mac people usually tried CrossOver (CodeWeavers lists MU as "Installs, Will Not Run") or a Windows VM in Parallels, which tends to lag and lose textures/text on Apple Silicon.

Full disclosure: I run a MU Online Season 6 server called Zenaria, and we built a native macOS client for it:

  • Runs on M1/M2/M3/M4 and newer, macOS 12 Monterey or later. Intel Macs aren't supported.
  • Installs from a .dmg like a regular app (about 14 MB), downloads the game data (~1.3 GB) on first launch and then updates itself.
  • Same account and characters as the Windows client, so you can switch between computers.

Honest caveat: the app isn't signed with a paid Apple developer certificate yet, so on first launch you have to allow it once in System Settings → Privacy & Security → "Open Anyway".

The x40 world opened on October 16, so it's a fresh start for everyone. Details and download: https://zenaria.ru/mac?lang=en

I'd really appreciate feedback from anyone who tries it on different Macs: performance, display scaling, Retina, anything that breaks.

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So, I have been trying so hard to play natively Night in the Woods with my Xbox Wireless Controller, but I read that apparently, Night in the Woods didn't map the Xbox Controller properly on Mac. I tried to use Enjoyable, but it is doing nothing in the game. I tried to wrap it on Steam, but it is doing nothing. The only way it works is with CrossOver, but the game lags compared to how it runs on native. Is there a fix for this?

I have a Macbook 2019 Intel Chip, with all the Max specs of the time.

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