Any particular launch options you use?
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It's the 3070 Ti laptop version I have. https://www.hardwaredb.net/geforce-rtx-3070-ti-laptop-vs-radeon-rx-7700s
Yeah 6700 XT runs helldivers great on arch linux. I tend to play minimum settings though, but its over 60fps at 1440p
I use proton-ge-custom, not sure if that matters
I'm on Mesa 25.2.2-cachyos1.3
Which Linux distro are you using and do you mind sharing your graphical settings in the game, including the resolution? Do you use any launch options?
I have a 6700 XT and run helldivers at 1440p 70-100 (100-120@1080p) fps except when some bugs crop up (Getting into the hellpods). Hits F2, F3, then F4 in game to pull up the system monitor to see what is bottleneck.
// I just saw cachyOS, I found cachy to be the issue, try Nobara instead
The 3070 Ti is a lot more powerful compared t o the 7700S, like twice the memory bandwidth and twice the memory bus. Sure, the 8 GB of RAM is the same, but the throughput needed for games like HD2 is pretty high. That explains getting more than twice as many frames with the 3070 Ti.
https://www.hardwaredb.net/geforce-rtx-3070-ti-vs-radeon-rx-7700s
The most telling is the 3DMark score difference:
3DMark Graphics score - 582% significantly higher 3DMark Graphics score
3070 Ti - 14857 points
7700S - 2178 points
This isn't saying anything negative about AMD, I have a 9070 XT and absolutely love it. The gap between your two cards is just a lot wider than you were expecting.
What amd driver are you on?
The proprietary one is often unusuable in some games, while vulkan-radeon can be better than windows in some games.
My 7800 XT runs Helldivers 2 just great.
Lol sounds right
Huge boss in Elden Ring etc: just stay by its back legs
Huge boss in HD2: oh god im so fucked XD
I have yet to complete a Super Helldive and get out alive on a hive world lol.
Honestly the game was feeling a little too easy 2 weeks ago so I’m happy that “Super Helldive” is living up to its name.
Also I don’t think I could’ve enjoyed my first encounter with a hive lord more. A week ago I solo-dropped into a mission and couldn’t even make it to the tunnels before the ground tossed me into the air, then a skyscraper popped up and flattened me. It was exactly as terrifying and intimidating as it should have been and I could do jack shit about it because I didn’t bring any heavy air support strategems. Eventually more divers joined me in my struggle to survive and we managed to hang on for a few more minutes before we officially failed. Talk about a cinematic game. That was horrible and terrific and awesome and the fucking most difficult enemy I have ever seen in any PvE game. I’ve fought similarly enormous worms in Dead Space, Mass Effect, and God of War and beaten them as just a dude with a gun. I know there’s no chance of that in this game and I love it. Helldivers never die!!!
Fr! We've been teaching them about it for how many years now and they still haven't gotten it into their thick carapace?
Also, if they're so smart, how come they haven't figured out democracy??
It really gives a time to shine for the ODST Arbor.
I might just purposely land up there to get my gun and jetpack more reliably... 🤔
I’ve ended up on the roof three times and then subsequently died trying to get down.
I'm hating all the cave levels. Even throwing my drops right in the middle of a room with a huge fucking roof, my shit always hits the cave roof and just wastes the stratgem 😬
Good to know, thanks. The other helldiver and I spent 20 minutes circling that damn room.
I think the lung rooms are a spiral shape, the bridges just serve as shortcuts to get into the main room. If you keep rotating around it in the right direction eventually you'll find a permanent entrance deeper inside.
Also, I found out the hard way that walking a mech on the bridges also makes it collapse, haha
Also also, using about half of an autocannon mech's ammo is enough to kill the lung, no hellbomb backpack required ^^ (Even heavy armor pen damages it, so you can kill it with enough firepower from plenty of different weapons)
That's good to know that you can blow it up from inside the water though! I'm sure it'll be useful to know, and I'll test it by pressing the button on a friend's backpack and kicking them in...
Geology would suggest that the composition of the material they are burrowing through could create a problem though.
The Terminids seem to dig through all materials at the same speed. Sand, dirt and solid rock.
It's simple geometry.
The shortest distance between 2 points (that aren't quantumly entangled) is a straight line. The bugs can avoid having to traverse the curvature of the planet by burrowing straight in to your ass.
They are also able to burrow underwater :/
When they are underground, they are unimpeded by the righteous gaze of freedom. Only the sweet sound of democratic detonations restores their normal unburrowed state.
Underground Stalkers are not burrowing, but they are nasty all the same. Their cloaking is very efficient in poor lighting conditions.
I haven't seen any burrowing stalker, they're just invisible as usual - unless they only started appearing less than 8 hours ago?
On the plus side, I think autocannon is actually great vs bugs in these missions, which is fun
We got too good at killin'