[–] [S] 2 points 1 week ago

For what it's worth, it's really comfortable without glasses, a step above all headsets I've owned (Vive, Index, Quest 3S). But if you mean you get VR sick... Well once you get the high refresh rate, stable frame pacing and in-game movement/vignette options sorted out, then it's up to your body to cope or not.

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  • [–] [S] 1 point 1 week ago (1 child)

    I did something close with my Quest 3S when using it seated: angled usb-c connector into the port and cable velcro'd to the strap. However the placement of the port is very different on the Frame so I cannot figure out how to reliably (and comfortably) secure the cable to headset. Hence my experiments with magnet connectors.

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  • [–] [S] 5 points 1 week ago (1 child)

    I had heard from reviews that the top strap was basically not needed. Then I tried it for myself. What it does is alleviate the pressure on your cheekbones as the headset no longer sags and allows you to loosen the horizontal strap a little, also lessening the overall pressure on your face.

    It is not needed in the sense that the headset is wearable and has that "ski mask" look without it. I for one will never be taking it off.

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  • [–] [S] 6 points 1 week ago (7 children)

    Well shit, I had not thought of that. So basically it's a choice between risking damaging the connector with physical movement or damaging the electronics inside with conductive dust. I do not expect there is much metal dust floating around in my home but I'll keep that in mind.

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  • [–] [S] 9 points 1 week ago (3 children)

    I thought that title sounded better than "Here are all the thingies I bought to go along with the Frame" 😇

    The ergo kit is indeed pricey but I doubt you can get that low. Somewhere in the 20-30 range would have been more reasonable. I am not sure I understand why they made the top strap optional at all. Plus coming from the Index, the controller straps feel more natural.

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  • [–] [S] 10 points 1 week ago

    Lucky for her it was time to renew ! I would wager changing glasses to fit the Frame would be a lot more costly than the inserts for most people. In my opinion, using the Frame as a wired device kind of defeats its whole purpose (except for seated games). One might as well get a second-hand HP Reverb G2 or something like that for a fraction of the cost if it's to play wired.

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  •  

    Being one of the lucky few to get my Steam Frame a few weeks ago, I have been using it quite a bit since then. I have been buying some third-party accessories to mitigate some of its weaknesses.

    First the obvious one: it is surprisingly light and small, but overall not comfortable enough due to my glasses. To solve that I went ahead and bought prescription lenses from VR Optician (119€ including fast shipping and additional prescription fee).

    Then I figured I had better protect it against sunlight because I do not have one of those fancy head mounts nor do I want to pack it in its box between each use. Thus I got an AMVR lens cover that fits quite well (13€).

    And finally the battery life situation is... Well it's bad. I got decent VR legs and can play for hours, but the battery only lasts at most 1h30 when running PCVR at 120Hz. So I got myself a UGREEN Nexode 145W 25000mAh Power Bank (56€), 2 short angled USB-C cables (24€), round magnetic USB-C adapters (16€) and a small fanny pack (10€).

    I will also say there has been some trial and error regarding the magnetic adapter. The idea is to protect the headset port in case the cable snags on anything. I wanted to plug it directly in the headset port, but it tends to disconnect when I turn my head. The tradeoff I landed on is : one very short cable plugged in, magnetically coupled with a longer one that goes to the battery. The 240W-rated USB-C cables are also overkill but hey, not that much of a price difference (they are quite thick though and contributed some in my disconnect issue).

    So there you have it, 238€ on top of the initial Steam Frame + ergonomic accessories kit purchase (which is a must-have if you ask me), not counting said trial and error.

    Update: there are strong arguments in comments against using magnetic adapters. I'll be ditching that and keeping the 2 cables approach so that there is a straight connection (hopefully weaker than the angled plugs) that can unplug more easily than the battery or headset side if the cable snags on something.

    Steam Frame and third-party comfort accessories
    [–] 2 points 2 weeks ago (1 child)

    Looked it up and his video title is fairly self-explanatory : Steam Frame Lenses: AMVR Failed, But VR ROCK DELIVERS!.

    I stuck with VR Optician because I was quite satisfied with the Valve Index inserts I bought from them a few years ago. Also they are based in Germany so basically a short hop away from me. And like last time, they bundled a small bag of gummy bears goldbären for whatever reason.

    They are fairly transparent on their product and gave us a choice mid-production to switch to an alternate design. Their lenses are a bit more expensive than the others though.

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  • [–] 2 points 2 weeks ago* (last edited 2 weeks ago) (1 child)

    It just so happens I very recently received vroptician comfort prescription lenses. I did some testing with both inserts, no inserts, and only one lens and forcing steamvr to track only one eye. As far as I can tell they do not hinder eye tracking. In my case I did not notice the foveation area flick to bottom when blinking you mentioned.

    It's a bit too soon to say for sure, I need to spend some more time with it. In any case, nothing egregious out of the box.

    Update: I forgot to mention I still use the spacer because I could feel my eyebrows pressing on the top of the lenses when I removed it. Might be a factor or not at all.

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  • [–] 13 points 2 weeks ago (6 children)

    It might be that you have very keen peripheral vision awareness. I did not notice it and was not even sure eye tracking worked until I tested it in some games supporting foveated rendering where the foveated area is configurable (MSFS 2024 PC, Dungeons of Eternity native).

    Afterwards I found out there is an handy option to visualize eye tracking. I suggest you toggle it on to see if your eye tracking is lagging behind in some way.

    1. Connect to your PC over Steam Link without a game
    2. Go to the PC Steam VR settings Steam Link Tab
    3. Enable Advanced Settings
    4. All the way to the bottom toggle "Debug Region Coloring" on

    This will show exactly where the headset thinks you're looking, which I suppose is the relevant info for foveated streaming & rendering. On my setup, I do not perceive any latency there.

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