I think part of their argument was they didn't watch any of it so their piracy was legal
Yes, except for the bits of it that are complex
It does seem like a shrug, but he's basically giving a nothing response to a situation that really requires something much stronger
To think there's even the remotest possibility of this happening is delusional, making this an awful response to that question.
I've only seen brief clips of the start, so my ability to describe it is limited.
It's gay porn. It's somewhat well known on the internet due to its humorous/absurd intro.
"It's not easy being green" /j
I should probably have added the context that I haven't yet played DOS1, so I can't say how it compares to the CC effects from that. I do agree it was a scaling issue, the damage scaled too quickly relative to the armor and the armor restoring abilities scaled awfully and required taking a lot of points into earth or water magic (there was shields up for shielded characters, but it had something like a 3+ turn cooldown I think).
The environmental effects were cool, but somehow it always ended up being cursed fire and blood clouds, and there was never much use for blessing surfaces given how many enemies could curse it just by walking on it.
The crafting had some neat points, especially early on, but it was often a lot of trouble and I didn't really engage much with it after fort joy except for runes and hybrid skill crafting
That is awesome. I was hoping they'd learn from some mistakes for the new divinity game as both DOS2 and BG3 were overall very well done
I hated the DOS2 armor so much. Early game it does what its supposed to, but mid to late game its about as useful as wet tissue paper. It becomes a game of "who can stun the enemy first and win the fight"
It can when private equity companies buy all the housing and deliberately keep residences empty to create artificial scarcity.
I agree, but if I had to choose between someone reusing passwords and someone who kept them under the keyboard I'd probably choose the latter