[–] 2 points 3 weeks ago

Hold on tight to those beta tapes, memory sticks and minidiscs, Sony. Maybe they should have some kind of corporate history training for their leadership about fantasy formats that only exist for one company, but what do us silly consumers know? It's sure obvious to everyone how hard Valve is losing by getting their platform (along with everyone's largest game library) to run on anything with a GPU.

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  • [–] 0 points 1 month ago (1 child)

    Hmm multinational automaker with thousands of engineers and many factories with the resources and connections to build, market and sell what ever anyone wants presents something that could benefit nearly everyone. No. Why? Reasons. Meanwhile beleaguered startup rolls up sleeves and puts it on the road.

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    cross-posted from: https://lemmy.world/post/40215962

    Game updates

    Tweak: Elks and other mountables can no longer use a translocator or teleporters, unless being currently ridden - a player riding an elk, who uses a translocator, teleports both player and elk
    Tweak: Lore hint particles now always spawn, ignoring the player's particles quantity setting
    Tweak: Allow liquids to be chiseled only in creative mode
    Tweak: Small improvement to elk rider animation in idle and walk
    Tweak: New 'manageotherplayergroups' privilege and /group addplayer or removeplayer commands, so that server moderators can deal with abandoned groups (e.g. if all ops leave a group)
    Tweak: Add server audit logging for out-of-range block break/place attempts
    Tweak: Updated community translations
    Tweak: Updated in-game credits
    Tweak: On VintageHosting, on the server dashboard include a reminder that the name needs to be between 4 and 80 characters 
    Fixed: Storage vessels were applying double the perish rate bonus 
    Fixed: Items stored on shelves would not dry or melt at the intended rate 
    Fixed: Prevent the trader menu to be opened by multiple players at the same time, which could be abused 
    Fixed: On some occasions, traders walked away from player mid-conversation or stood still after conversations
    Fixed: For traders and villagers, opening the trade window caused the second dialog option also to be run automatically (typically "What's your name?")
    Fixed: Boars and sows not consistently being aggressive to players when piglets are around
    Fixed: Food placed in ground storage could result in empty ground storage blocks if the food rotted
    Fixed: When multiple Hoppers in different places picked up items at about the same time, some items could be teleported from one hopper to another
    Fixed: Beehive kiln and cementation furnace consumed fuel even when not processing, when the structure was partially loaded across chunks
    Fixed: Placing straw dummies always positioned them on the very edge of blocks
    Fixed: Some ropes not properly loading from a savegame to client side 
    Fixed: Flowing lava blocks now start their particles at the correct height
    Fixed: Devastation Area ground level could have chunk borders if originally generated in an earlier game version and /wgen regen used
    Fixed: On very old worlds (1.18 or earlier) the pan would result in only Homo Sapiens mode drop chances 
    Fixed: In vast caves or when standing below large structures or floating islands, a chunk directly above the player was sometimes invisible
    Fixed: Rare error when generating a weather dust particle for a not-fully-loaded fruit tree
    Fixed: Beehive Kiln doors could cause crashes in multiplayer. Github #5170 and #7226
    Fixed: Rare crash relating to insect sounds. Github #7201
    Fixed: Rare crash from async particle spawn
    Fixed: Crash when Ctrl+scroll up on the firepit input slot
    Fixed: Rare crash when copying the Resonance Archives
    Fixed: Potential crash on player death with no specific damage source (e.g. from combustion)
    Fixed: Potential crash with BodyTemperature system during server shutdown
    Fixed: Potential crash when trying to spawn a cube particle from a LooseItemFoodSource
    Fixed: Potential crashes if certain game folders (Logs, Saves, Macros) were not found 
    Fixed: Potential client crash in windowed mode when the game fails to center the game
    Fixed: WorldEdit chisel tools crash when holding an item instead of a block
    Fixed: Pasting line breaks into single line text field showed up as a missing character
    Fixed: Certain errors seen in logs on multiplayer servers
    Fixed: When the --dataPath argument was used, the game sometimes created unneeded directories
    Fixed: Launching a Sailboat spawned it on land instead of in water 
    
     

    Game updates

    Tweak: Elks and other mountables can no longer use a translocator or teleporters, unless being currently ridden - a player riding an elk, who uses a translocator, teleports both player and elk
    Tweak: Lore hint particles now always spawn, ignoring the player's particles quantity setting
    Tweak: Allow liquids to be chiseled only in creative mode
    Tweak: Small improvement to elk rider animation in idle and walk
    Tweak: New 'manageotherplayergroups' privilege and /group addplayer or removeplayer commands, so that server moderators can deal with abandoned groups (e.g. if all ops leave a group)
    Tweak: Add server audit logging for out-of-range block break/place attempts
    Tweak: Updated community translations
    Tweak: Updated in-game credits
    Tweak: On VintageHosting, on the server dashboard include a reminder that the name needs to be between 4 and 80 characters 
    Fixed: Storage vessels were applying double the perish rate bonus 
    Fixed: Items stored on shelves would not dry or melt at the intended rate 
    Fixed: Prevent the trader menu to be opened by multiple players at the same time, which could be abused 
    Fixed: On some occasions, traders walked away from player mid-conversation or stood still after conversations
    Fixed: For traders and villagers, opening the trade window caused the second dialog option also to be run automatically (typically "What's your name?")
    Fixed: Boars and sows not consistently being aggressive to players when piglets are around
    Fixed: Food placed in ground storage could result in empty ground storage blocks if the food rotted
    Fixed: When multiple Hoppers in different places picked up items at about the same time, some items could be teleported from one hopper to another
    Fixed: Beehive kiln and cementation furnace consumed fuel even when not processing, when the structure was partially loaded across chunks
    Fixed: Placing straw dummies always positioned them on the very edge of blocks
    Fixed: Some ropes not properly loading from a savegame to client side 
    Fixed: Flowing lava blocks now start their particles at the correct height
    Fixed: Devastation Area ground level could have chunk borders if originally generated in an earlier game version and /wgen regen used
    Fixed: On very old worlds (1.18 or earlier) the pan would result in only Homo Sapiens mode drop chances 
    Fixed: In vast caves or when standing below large structures or floating islands, a chunk directly above the player was sometimes invisible
    Fixed: Rare error when generating a weather dust particle for a not-fully-loaded fruit tree
    Fixed: Beehive Kiln doors could cause crashes in multiplayer. Github #5170 and #7226
    Fixed: Rare crash relating to insect sounds. Github #7201
    Fixed: Rare crash from async particle spawn
    Fixed: Crash when Ctrl+scroll up on the firepit input slot
    Fixed: Rare crash when copying the Resonance Archives
    Fixed: Potential crash on player death with no specific damage source (e.g. from combustion)
    Fixed: Potential crash with BodyTemperature system during server shutdown
    Fixed: Potential crash when trying to spawn a cube particle from a LooseItemFoodSource
    Fixed: Potential crashes if certain game folders (Logs, Saves, Macros) were not found 
    Fixed: Potential client crash in windowed mode when the game fails to center the game
    Fixed: WorldEdit chisel tools crash when holding an item instead of a block
    Fixed: Pasting line breaks into single line text field showed up as a missing character
    Fixed: Certain errors seen in logs on multiplayer servers
    Fixed: When the --dataPath argument was used, the game sometimes created unneeded directories
    Fixed: Launching a Sailboat spawned it on land instead of in water 
    
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