Make the save on ur own side, use resume and recursive injection in the prompt each message, not too complicated, ask for it to the damn bot, explain it carrefully. Dont go over the 6k token limit and u will be all good.
https://perchance.org/corpusmaker can u test it and come back to tell ur opinion and request changes
and now it does, how ? does somebody fix it ? are perchance haunted ? wtf ?
Same problem : https://perchance.org/serendipity3d doesnt appear at all
Thank you so much, that will actualy help a lot
how to avoid that ?
It as geting worse those days.
as a non english user i needed help to wrote this in a clear understanding english, due to downvote of certain user inability to understand what it was about enjoy it full lenght :
Has Perchance's AI lost its ability to develop a story naturally?
I've noticed a significant change in Perchance's AI roleplay quality, and it's not really about the characters lacking initiative. It's more about how noticeably mechanical their behavior has become.
The most obvious issue is the AI's inability to move a conversation beyond a single scene without getting stuck in repetitive loops.
For example, I've been generating long conversations between two AI-controlled characters, sometimes lasting 500 turns. Nowadays, it can take around 20 turns just to move from the initial situation to a genuinely new scene.
During those 20 turns, the AI essentially replays the same scene over and over, using different wording to describe the same actions, dialogue, and thoughts. The vocabulary changes, but nothing meaningful actually happens. The characters keep repeating the same interactions without making any real narrative progress.
This wasn't how Perchance used to behave.
Previously, two AI characters could naturally develop a story, introduce unexpected developments, and move well beyond the original scenario within just 10 turns, without constantly repeating themselves.
The characters also used to feel much more distinct. Now, especially in multi-character conversations, they increasingly seem to share the same behavioral patterns, reactions, and ways of speaking.
It's as though the model still knows how to write descriptive prose, but has lost much of its ability to understand narrative progression and cause-and-effect relationships.
And apparently, I'm not the only one noticing this.
Similar reports from October 2026:
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October 1: Users reported that the current model produces repetitive, overly elaborate prose with little creativity. Several specifically mentioned that older versions were much better at storytelling, despite their flaws.
https://www.reddit.com/r/perchance/comments/1wulouy/ -
October 12: Another user reported that characters had stopped following the plot and that responses had become significantly more repetitive following recent technical issues.
https://www.reddit.com/r/perchance/comments/1x3psz2/ -
October 13: A user described characters repeatedly falling back into the same behavioral patterns, with conversations going in circles unless manually redirected.
https://www.reddit.com/r/perchance/comments/1x542uu/
I don't know whether the underlying model has changed, whether its system instructions have been modified, or whether something else is affecting generation.
But from my experience, the difference between the old and current roleplay behavior is substantial.
The problem isn't simply repetitive phrases. It's repetitive situations, actions, thoughts, and character interactions that prevent the story from progressing naturally.
Has anyone else noticed this specific loss of narrative progression, especially when letting multiple AI characters interact over long conversations?
Thx for the fix guy's
i55 was set unlisted yesterday noon, but cant get listed back this morning (listed unlisted button not working) so helper tell me to duplicate it to see if its work better(so i erase it, no need two copies), gess what ? it doesnt work better. Daold-ai doesnt appear in search or list, even if i save it again, as said earlyer.