cross-posted from: https://programming.dev/post/11762668

If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works.

We just released v2.6 which has some big changes like an overhaul of augs (with an option for automatic augs), many more goals with randomized locations, and saving during infolinks. Download here: https://Mods4Ever.com/

But we release updates all the time, so let's recap the highlights of the past year of updates.

Part of DXRando is randomizing the location of explicit mission goal locations (characters, computers, etc). Right now we have 63 goals with 261 locations, vs 1 year ago we had 50 goals with 211 locations in v2.2.7.

We also have an integrated bingo board! Right now we're at 315 Bingo goals, vs 118 bingo goals 1 year ago in v2.2.7.

Here are some of the biggest additions we've done in the past year:

  • New Game Modes:
    • WaltonWare mode: A quick option to get into the game without the time commitment of the full game! You start in a random mission and win by completing one bingo. As New Game+ keeps making it harder, see how fast you can complete them or how many you can complete! There's also WaltonWare Entrance Rando mode which rearranges the way maps are linked together. (There's also a regular Entrance Rando mode, but that falls out of scope for this 1 year recap.)
    • Zero Rando mode: Great for inexperienced players to play the game mostly vanilla, with no randomization, but with balance tweaks, QoL improvements, and bug fixes.
    • Zero Changes mode: This one is for the purists. Use our new installer program and it will do compatibility fixes for the vanilla game (Kentie's Launcher, D3D10, DXVK, Engine.dll fix, and more), then just run DeusEx.exe instead of DXRando.exe and the gameplay will be unchanged but with high frame rates and resolutions!
    • Rando Lite mode: Randomizes some things without interfering with the immersion and mood of the game. Great for players who haven't played Deus Ex in a long time, or if you're intimidated by the full Randomizer.
    • Serious Sam mode: Same as the normal game but with 10x as many enemies. The player has increased health and takes reduced damage to compensate.
    • Speedrun mode: Speedrun with fewer resets while still being able to enjoy higher difficulties. And a built in splits viewer!
  • Mirrored Maps: Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!
  • Many changes for enemies:
    • Additional enemy types, including rare augmented enemies!
    • Randomly generated patrol routes for added enemies.
    • Randomized enemy helmets, which reduces damage to their head.
    • Randomized enemy visors, which makes them immune to pepper spray and gas grenades.
    • Enemy types are now split into factions, so randomly added enemies will better match the theme of the surrounding enemies.
  • An option for automatic augmentations, so you don't have to micromanage so hard with your F-keys
  • AugBots, which allow you to install augmentations when you can't find a MedBot (especially on higher difficulties where Medbots are rare)
  • Many more possible locations for items, datacubes, nanokeys, crates, and enemies to appear. Previously these were mostly restricted to the locations where vanilla already had something.
  • Support for UMX music files from Unreal and Unreal Tournament (if you enable Randomized Music in the Rando Settings menu)

Check out our full README here https://github.com/Die4Ever/deus-ex-randomizer#readme

https://Mods4Ever.com/

 

New PB for Ultimate Run Single Segment. It technically isn't submissible for WR since the game minimized to desktop mid-run, knocking out the game capture, which led to me having to close the game and reopen it. I still had my quicksave and was able to continue the run with the timer intact. Also, the Helios infolink that gives the icarus/panopticon login at the end of Area51 glitched out and didn't play, so I technically never got those credentials. Either way, I now have new and better splits that were made on an otherwise pretty clean (and very fun) run that I can now run against. Next goal is sub 2:15:00.

Well, it's WR in my heart. For the record, here's the official WR (2:24:04, also by PancakeTaicho): https://www.twitch.tv/videos/202350259?t=0h0m1s

Anyways, amazing run and commentary while doing this incredibly tightly choreographed run. If you're a fan of GDQ-style commentary then you'll love this.

Here are the insane rules for the Ultimate Run:

  • Realistic Difficulty
  • Glitchless / Exploitless
  • No augmentations / weapons / inventory / consumable items.
  • No use of skill points, money, or bio-electrical energy.
  • Doors and security terminals can be used freely, although all used door codes and logins have to be acquired legitimately in-game.
  • Ultimate Run The Second adds one more rule: No use of medbots.
  • Any saves loaded during the run must have been made during the run.
  • A run has to be done in one recording continuous - loading save files is allowed, but the timer can no be reset to a previous state.
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