I can think of several reasons to want to do this. In my case, I want to build a "brainstorming partner" that remains within a particular fictional world. How would you do this? The task is essentially to preload the AI with a couple thousand words of text that it remembers the whole time. Two ideas strike me: (1) using the "lore" feature found in some of the RPG generators, or (2) building my own plugin with the world text in it, then importing that. Any other ideas? What would be the most efficient approach?

[–] [S] 1 point 1 year ago* (last edited 1 year ago) (2 children)

Okay the process I am trying to achieve:

  1. generator 1 generates a random Planet and displays a printout plus an image, followed by a few buttons/links allowing you to drill down, choosing the next generator you want: "EXAMINE LIFEFORM" or "EXAMINE GEOLOGY" or "EXAMINE FLORA" etc.
  2. so generator 2 is a big printout of content (plus image) as well, but it is based on stuff we got from generator 1. That's why I want to pass some of the content output by generator 1 (gravity, atmosphere, etc) as input to generator 2. Variables from the primary generator will affect the secondary generators (e.g.: if the planet's atmosphere is methane, then the random lifeform must breathe methane).
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    Hi! I just made my first Perchance generator, it creates a random planet: https://perchance.org/efl8elo5av and I'm really happy with it (both the generator and the language itself)! Next step I would love to feed (a modified version of) this text to an image generator and have it produce a picture of the planet's surface. Is there a way to import an image generator into my Perchance script?