I’d love to see some more intense platforming; I really loved cogwork core, the path to the surface, etc. Hornet’s mobility is so rad
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A new crest would be awesome, but I'd also love some incentives to use a wide variety of crests. Perhaps ways to upgrade existing crests?
I wonder if the thunder god mentioned in Gods & Nightmares will be worked on, or if that one is staying a mystery.
Also naming scheme from Team Cherry's major releases can be literal, or not, or both. So I wonder if it'll be heavy in the history aspect, and/or if it means it's some decaying place like Hallownest was, just mainly a body of water with driftwoods as the kingdom.
And depending on when it happens in the chronology, I wonder if we will play as Hornet or as someone else. Though last time Team Cherry announced a DLC, it was converted into a full game, so I expect anything from them. e.e"
I only want boss rematches, and we're probably not getting that until the last one. Besides that, there's nothing expect "more content".
I hope they pull away a bit from the wish system. No hate for the quest log aspect but god do I hate "kill this many dudes with blue butt plugs to get 50 anal beads oh BTW it's a 1 in 3 drop" type quests and dispised the entire tracking quest type too. Major drop in my enjoyment especially due to needing to complete them.
Otherwise I'm hoping to see more from the seemstress clan. They all seem pretty chill
I've heard rumours that may be a leftover from a crafting system they worked on earlier in development. It makes sense to me, at least, that that would be meant to teach you to gather things to craft some upgrades, such as the spine quest for the drifter's cloak.
All that to say, agreed, and I don't assume they'll be adding more wishes like that, most wishes weren't lame "collect X of Y" chores, and I highly doubt Team Cherry would believe those to be the best parts of Silksong.
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