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[–] 13 points 10 months ago (2 children)

That's wild, and I was hoping it was confusion around Clair Obscur: Expedition 33, which was disqualified for one Game of the Year award, which went to Blue Prince instead, which was kind of controversial. I didn't think anybody seriously thought Blue Prince used genAI, and it's wild that nobody said it until Clair Obscur was accused of it (and lost a GOTY award to Blue Prince).

Not only was Blue Prince made by one guy over 8 years, but that one guy apparently sequestered himself away from gaming so as to not be influenced by other games. It really is a special game.

(I still haven't beat it. I enjoy failing at it. I got my first lever though! For those who know what that means, I don't think it's a huge deal. I couldn't make it to the antechamber though. I have watched a spoiler-lite video by IGN on how to "actually beat" Blue Prince, and, nope... I don't think I'll ever do it. But I will enjoy, a couple times a week, taking runs at the mansion. It's fun. I like exploring. And I'm still discovering new rooms.)

(Also, Blue Prince is on the Mac, which is a rarity among computer games these days. Like Clair Obscur, you can play it on an Xbox or PlayStation, but if you game on computers, you don't have to be tied to Windows to play it. Moreso, since Macs are ARM64 machines, I feel like that means a Switch 2 release is coming, so it'll come to handhelds. It's not a terribly complex game, nor is it very big (like under 10GB).)

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  • [–] 3 points 10 months ago (1 child)

    I finally "beat" it (room 46) after about 3 months, one of which I barely played more than once a week. It was frustrating, at times, but there's so much beyond just beating the game, so I still have more to do.

    I think it took me until Day 58, but I purposely didn't look up people's average play time so I didn't get discouraged.

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  • 10 comments in c/fuck_ai@lemmy.world view that post
    [–] 10 points 10 months ago (1 child)

    I wanted to like blue prince, but even with mods to remove the rng;th e game fundamentally feels like it hates your time and wants you to spend 2 hours on a 10 minute puzzle.

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  • [–] [S] -2 points 10 months ago

    I've never had to spend that much time on a puzzle, it's just it throws so much information at you, so many red herrings, you're not sure what's what until much later.

    Like the chess pieces. You can write down where each one is, but it's not going to matter in most runs until you actually unlock the chess puzzle. Then you need to know where the pieces are. Or at least some of them.

    I didn't know there were mods for Blue Prince. Shame we can't use them on Xbox. I can play the game on my Macs but it's not well optimised, I just end up playing on the Xbox. I think I get the full 4K120 there; if not, it looks damn good and it's smooth as hell. On the Macs (M2 generation), it looks pretty good, but it's a bit choppy. Feels like 20-30FPS.

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  • [–] 27 points 10 months ago (7 children)

    Souls-like game (Clair Obscur: Expedition 33)

    I know this is an irrelevant detail, but... Are we really calling a turn-based RPG "souls like" now? Was AI involved in the writing of this article or something?

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  • [–] [S] -2 points 10 months ago (3 children)

    I call a game Soulslike if it has a high level of difficulty and gameplay where expert timing is the key to survival.

    Calling Clair Obscur turn-based is somewhat accurate, but disingenuous to your point. It's not strictly turn-based. When an enemy hits you, you have a very tight window to execute a button combination. When you can die in 1 hit (or maybe 2), this timing gates your progress.

    The same definition is widely applied to the Hollow Knight games as well.

    If I were an AI, do you really think I'd be calling out games for requiring expert timing while I love everything else about the game? Make it make sense.

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  • [–] 5 points 10 months ago (2 children)

    e33 is fairly easy on normal, has an easy setting (story mode) if you want it, and you can finish the main story without being good at parrying at all, it's not key to survival

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  • [–] [S] 3 points 10 months ago (1 child)

    Is that a recent development? I played the game on GamePass (on Xbox) when it was brand new. Got my ass handed to me in the first fight. I was actually surprised when I got a "Game Over" because the way the fight played out, it looked like one of those things where you're scripted to lose. So I was surprised when it actually gated my progression.

    I would be willing to buy the game (I'm no longer on GamePass) if I could play the game. I mean, the rest of it was outstanding.

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  • [–] 1 point 10 months ago

    not sure, i played it the same way as you (but just searched the difficulty options before i posted so it's possible it was an update)

    one of the loading screen tips that show up tells you how to learn the parry timing by using dodge instead - if it indicates you did a perfect dodge, a parry would have worked

    i don't think i'd have been upset to pay full price for it, didn't love it as much as some but i finished the story and some of the optional stuff in around just over 30 ish hours and enjoyed it. shame about the ai thing

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