As we get closer to the launch of the new Steam Machine and Steam Frame, Valve put out a new Steamworks SDK that brings in libraries for linuxarm64 and android.

This is of course work more specifically for the Steam Frame, since it's using an ARM64 processor and it will support running Android APKs to hopefully get developers from other VR kits to work with it. And, as confirmed previously by The Verge, Steam itself is getting Android games to go with it.

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[–] 1 point 11 months ago

Imagine if Valve actually fully rolled out running Android stuff on SteamOS as a whole via the compatibility layer Proton, and not just for the Steam Frame. That would be very interesting, and perhaps already in their plans.

Honestly I'm shocked they haven't done this already. With the latest Epic case coming to a close they'd be fools not to...

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  • [–] 1 point 11 months ago (2 children)

    Would you run a Valve SteamOS Linux phone that also runs Android apps flawlessly? I know I would. I'm sure that's not it, but I totally would. Lol

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  • [–] 1 point 11 months ago

    I mean it would be a directly horizontal move in a huge market they don't yet exist in. So it would make market sense.

    They have been building out incredible hardware teams, so they probably have the expertise.

    I think I'm talking myself into hope. Lol

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    [–] 1 point 11 months ago

    If the Steam Machine ships without a dumb-proof way to use Netflix, Spotify & YouTube, it will be a weird thing to have in a living room.

    They better deploy Waydroid not only for ARM but for x86 too.

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