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[–] 13 points 1 year ago* (last edited 1 year ago) (2 children)

From my childhood, two come to mind:

Carmen SanDiego games. I learned what spelunking was and some random facts about countries/states/history.

Amazon Trail. The player went on a research trip up the Amazon river. https://classicgames.gg/play/play-the-amazon-trail-online/

Slightly more recently: Typing of the Dead. This one probably leans much more towards a game with a gimmick, but touch typing was a good skill to have.

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  • [–] 11 points 1 year ago

    Math Blaster (1987 one)

    Spent soo many hours getting good with the jetpack

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  • [–] 10 points 1 year ago

    They're not explicitly edutainment, but the Civilization games have a ton of historical tidbits that are just for general interest, rather than being part of the game.

    I had a game growing up called The Way Things Work, which kept my attention for quite a while. Then I became an engineer, so maybe it's just me.

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  • [–] 9 points 1 year ago*

    It wasn't advertised to me as an educational game, but "Dave the Diver" enriched my understanding and curiosity for various aquatic organisms! It was a fun adventure and I find myself recognizing things I learned about in the game elsewhere often, to my delight.

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  • [–] 8 points 1 year ago

    Where in Time is Carmen Sandiego…. At least nerdy kid me loved it. That may explain some things.

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  • [–] 7 points 1 year ago (3 children)

    There is an old dos series called Gismos and Gadgets

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  • [–] 4 points 1 year ago (2 children)

    Oh, what a great game! Most of the Learning Company games were legitimately both fun and educational. Gizmos and Gadgets was definitely my favorite, but Outnumbered was also good. And there was one with a snowy mountain where you solved math problems, but I don't know the name of it.

    I can't remember if it was the same company, but there was also a cool one called Logical Journey of the Zoombinis, which had lots of fun logic and problem-solving puzzles

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  • [–] 7 points 1 year ago*

    Some of the 90s era educational games were pretty cool:

    • The Dr. Brain series
    • Logic Quest 3D - An edutainment FPS set in a medieval world with logic programming and voice acting. The controls were terrible.
    • Stowawy! - Very minimal gameplay, but a great experience. I would kill for a 4K remaster.

    Pharaoh/Cleopatra had lots of relatively in-depth explanatory text about life in ancient Egypt, but I don't know if it qualifies as an educational game.

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  • [–] 6 points 1 year ago (2 children)

    When I started playing computer games, most of them were just text adventures and I had to read the text and understand it, and use context clues to solve puzzles.

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  • [–] 8 points 1 year ago (1 child)

    A pirate has stolen all of your gold and run into the cave!

    -chase pirate

    There is no pirate here

    -follow pirate

    There is no pirate here

    -run into cave

    I don't understand that command

    -go in cave

    I don't understand that command

    -walk to cave

    I don't understand that command

    -enter cave

    I don't understand that command

    turns off game

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  • [–] 6 points 1 year ago

    Where in the World is Carmen San Diego was pretty big when I was a kid. It was pretty good at teaching you geography.

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  • [–] 5 points 1 year ago

    Number munchers.

    Oregon Trail.

    Where in Time is Carmen Sandiego?.

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  • [–] 5 points 1 year ago

    The incredible machine!

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  • When I was a kid, I used to play a lot of educational games. I had the various JumpStarts and was a big fan of Zoombinis. I learned a lot about ancient Rome from the Caesar series too.

    As an adult, the Paradox 4X games (Crusader Kings, Victoria, Europa Universalis) can actually teach you a lot about history and geography. I mostly play the older ones because the newer ones have atrocious development cycles and DLC policies. Victoria 2 is my favorite!

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  • [–] 4 points 1 year ago

    Yes, actually. The answer that comes to mind is Gilbert and the Chemystical Island - a game I spent a lot of hours with as a kid together with my parents. It's basically a Myst-like point-and-click adventure game with the usual trappings of "combine items and drag them onto problems on screen to solve", but where every problem has a solution rooted in science and chemistry intended to be a teaching aid.

    I had a great time as a kid making batteries out of lemons and nails and learning about paper being made from trees and many more little discoveries.

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  • [–] 3 points 1 year ago

    Well... Civilization contains a ton of history in the descriptions of things like world wonders etc, which was educational for me at the time I started out with that series. Likewise, games like Age of Empires 4 campaign modes tend to follow real historic battle scenarios, and contain a good bit of history in them.

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  • [–] 3 points 1 year ago (1 child)

    As a kid I liked "Mario's Time Machine"

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  • [–] 3 points 1 year ago
    [–] 2 points 1 year ago

    As a kid Cluefinders was my jam. I spent so many hours on those and definitely improved in some topics thanks to them.

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  • [–] 2 points 1 year ago

    Kerbal Space Program

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  • [–] 2 points 1 year ago

    clues by sam is fun

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  • [–] 2 points 1 year ago

    The discovery tour of Assassin's Creed Origins.

    The main game itself was boring and repetitive, but the discovery tour was fun and educational.

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  • [–] 1 point 1 year ago*

    My childhood in the 90s/early 00s was chock full of them!

    Reader Rabbit, Math Blaster, Carmen Sandiego, Dr. Brain, Sesame Street, Magic School Bus are some of the main ones that come to mind.

    Freddy Fish and Putt-Putt feel like they may have had an educational component, the same studio had an edutainment game where you learn all about how airports work.

    While not marketed as educational games, the impressions games (Caesar, Pharaoh, Zeus: Master of Olympus), Civilization, and Age of Empires/Mythology taught young me a lot about history.

    The very first computer we got, an Acer Aspire running Windows 95, included a software bundle. One of those was Novell “Read with me 1&2” and “Memphis Math” The former was a series of mini/microgames to learn basic spelling and counting, the latter had 6 year old me struggling to grasp fractions (and eventually starting to figure it out before it was covered in school)

    The Eyewitness encyclopedia / educational games were really cool too.

    Mavis Beacon Teaches Typing had a bunch of minigames that got me the fast fingers I have today

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  • [–] 1 point 1 year ago

    Headline Harry and the Great Paper Chase

    Not educational as such, but I played a lot of Star Wars: Epic Duels and Heroscape, and both of them rely on precise interpretation of the wording of powers. "May" vs. "Must", that sort of thing. It made me hyper vigilant of the exact wording of agreements, such that a contract lawyer once complimented my obsessive attention to detail in a contract. So I'd say that was pretty educational.

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  • [–] 1 point 1 year ago

    Yes! Jumpstart 6th grade with Botley the robot was genuinely a fantastic educational game that I came back to play multiple times as a kid.

    The Humongous Entertainment games (Spy Fox, Pajama Sam, Freddy Fish, Putt-putt) are also extremely polished educational point'n'click adventure games for young kids that I adored growing up.

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  • [–] 1 point 1 year ago* (last edited 1 year ago)

    Chip Wits (for the Mac)

    Dr. Brains Castle

    The Incredible Machine

    Orlando Poon's Toxic Ravine Cleanup and Rescue Service

    One might argue that even DOS and Sierra Quest games were educational, in the sense that they certainly strengthened my English skills (who's not living in an English-speaking country).

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