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Runtime Break start 3h 43m 2h 29m

Episode 21: King of Cards
We return to the Schemers Table, here with their schemy schemes here in the city of Dol-Makjar as the sun sets on the City of Shields. We find that our companions have been oh so busy setting up various internship programs, talking about obfuscating through paper work, and just liberating the arrested Master of Dramatis Arcana atthe Hallowed Round. Misha Undragor, with a split lip, has been pulled from the holding cell at the Brethren Hall, having been arrested by an associate of Azune Nayar (Shemad Il-Kafsareh, who had arrested Misha on suspicion of collaboration with Demodus Blix, who they got a report had been seen stealing from Obrimus Manor, the home hall here in Dol-Makjar of the Sundered House of Tachonis).
Your adventures in our last episode saw an investigation within the Palazzo Davinos, with some arcane abjurative scrubbing of the magical events that you knew for a fact took place there, with some intercession on behalf of Lieutenant Nayar, and some quick arcane illusion work and enchantment on the part of Murray Mag'Nesson and Bolaire Lathalia.
The Inquisitor Groto was made to see a false vision of true events, and reported to the Lord Harondus Einfasen that there had been foul play. This in fact was no journey into Faerie, but was instead something far more foul, the murder of [Occtis, Julien's father, and various servants].
Sometimes fiction must be rendered to find the truth.
Speaking of fiction rendering truth, Hal released his cast early, having seen that everything's going well (rehearsals are going well for the play) but Misha never showed up. On arriving, we also saw some investigation into this paint that was brought to Hal's doorstep by his late brother, Thjazi. And with a massive group effort, our unanimously arcane table was able to piece together that under the minor illusory residue of some very high-quality paints, the background hum of the cosmos (Aramán rippling with the powers of conjuration and necromancy). While the ultimate effect of this was not gleaned, some really interesting theories were posited that seemed to align with the available information. Our Arcane Marshal Azune said,
"Some of this may be, if it doesn't seem to be a finished spell (the nature of components, and seeing, in fact, before her diviniatory eyes) Murray Mag'Nesson saw that, yeah, there was something missing from this (as after all, a stage can only be set, but the play's the thing that finishes the spell)."
Looking at the ripples of magical tapestry before her, Murray could only sit in awe and reverence and say,
"This is gonna be a damn good show."
After which you guys thundered out across the city to go and find (as we have stated) Misha Undragor (who'd been arrested) and were able to piece together some pieces of this 'Demodus Blix mystery'. This young gnomish illusionist who we had seen (in memory) meet Bolaire (who he even named his little soapbox (that he performed his marketplace illusions on) the Bolaire Center for the Performing Arts). This lovely young gnome, who you had offered to look after as best you could, had lost his ability to to perform in the marketplace (and therefore it seemed perhaps had maybe taken a job, one that he perhaps should not have). However, hope remains, as if your enemies are searching for him, that can only mean one thing: They don't yet have him.
We return to Dol-Makjar, here outside the Brethren Hall, in The Fray (just south of Rubble Cliff) as you exit with Misha (who, Hal invited to stay with at his home in The Rookery). Misha looks out at all of you.
"Those Marshals certainly meant business. Hal, are you certain it's all right for me to stay with you?"
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