▲ 9 ▼ "I was given that opportunity to go crazy and do something kind of insane" - Will Wright and Maxis look back on nine years making Spore (www.gamesindustry.biz) submitted 2 months ago by Bismyth@piefed.social to c/spore@pawb.social 2 comments fedilink hide all child comments Subtitle: "I think Spore was overall a failed game design, but it had more magic in it than most games did"
▲ 9 ▼ "I was given that opportunity to go crazy and do something kind of insane" - Will Wright and Maxis look back on nine years making Spore (www.gamesindustry.biz) submitted 5 months ago by Jeffool@lemmy.world to c/gamedev@lemmy.world comment fedilink hide all child comments