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[–] 26 points 4 months ago* (last edited 4 months ago) (1 child)

Everything in the gift shop is a phylactery under heavy obscuration spells, and they've been at this a long time. Actually killing the lich is a lengthy campaign of hunting down old/retired adventurers across the kingdoms and attempting to destroy their treasured keepsakes.

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  • [–] 5 points 4 months ago

    Why would you kill the lich? Just cast Stone to Flesh and leave them petrified forever. If you really want to be thorough, you can trap them in a demiplane just before casting Private Sanctum for the 365th time permanently blocking it from interplanar travel.

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  • [–] 11 points 4 months ago (4 children)

    yes. the snowglobe casts cone of cold [aimed at whoever shakes the damn snowglobe] once per shake.

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  • [–] 12 points 4 months ago (3 children)

    Cone of Cold

    *sad Otiluke's Freezing Sphere noises*

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  • [–] 9 points 4 months ago* (2 children)

    otiluke can suck his own magical frosty balls

    [thank you i've had that one loaded for three hours]

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  • [–] 11 points 4 months ago

    Snowglobes are pretty dope.

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  • [–] 5 points 4 months ago*

    Adventurers near the top bottom of tempest's labyrinth

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  • [–] 5 points 4 months ago (1 child)

    Honestly a very fun take on a lich who know's he's not really dead and has a clone jar waiting for him

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  • [–] 3 points 4 months ago

    Deltarune loot in a nutshell.

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  • [–] 0 points 4 months ago (3 children)

    Looks like a great line for a "Fun/Joke" game, but definitely not in a campaign.

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  • [–] 1 point 4 months ago (1 child)

    It could work as a oneshot about a dungeon that endlessly respawns its monsters, and how it's become commercialized and adventurers are little more than tourists.

    There is almost certainly an anime with that exact premise, isn't there?

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  • [–] 2 points 4 months ago

    This is the premise of the "French comic" Donjon where the dungeon is a company dragging adventurer looking for fortune and actually looting the adventurer possession, while letting some flee away as part of the marketing budget. Things get worse when a stupid duck working for the dungeon put his hand on a magical talking sword and has to do some epic feat to be able to pull the sword.

    But it has been a premise for plenty other stuff too

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