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[–] 7 points 1 year ago (6 children)

It’s a PC, essentially, so the hardware is always evolving, they could upgrade whenever they choose to. The advantage of any console, the Steam Deck included, is it offers a very consistent set of specs the developers can target for years. If Valve iterates too quickly, then two problems arise: One, there’s one performance goal for devs interested in making a portable game to work towards, there’s many. In addition, the Steam Deck Verified program gets a lot harder to maintain if there are too many flavors of Deck to manage. I think Valve is planing on a lifecycle similar to the major consoles.

The upside is it is all PC hardware, and there are other handheld manufacturers out there, some even running SteamOS, so if you want a higher performance rig before Valve’s ready for the SD2, you can certainly find what you’re looking for.

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  • [–] -3 points 1 year ago (5 children)

    The steam deck is getting long in the tooth and will increasingly have trouble playing newer titles. In PC gaming, you can't have console-like product cycles.

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  • [–] 7 points 1 year ago (2 children)

    I would argue the Steam Deck was never really meant to target the newest and greatest.

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