▲ 27 ▼ What are some of your all-time favorite old games? (lemmy.blahaj.zone) submitted 1 year ago by cat_in_socks@lemmy.blahaj.zone to c/gaming@lemmy.blahaj.zone 24 comments fedilink hide all child comments I just got into Dragon Age: Origins because I was looking for an RPG to sink some hours into and I've seen it praised as one of the best RPGs of all time and I must say, I might agree. What are some of your favorites that time forgot?
[–] anothercatgirl@lemmy.blahaj.zone 2 points 1 year ago (1 child) Half Life 2 is strong! permalink fedilink source hideshow 1 child comment replies: [–] eupraxia@lemmy.blahaj.zone 1 point 1 year ago source engine games have held up so well! they definitely look lower poly / lower texture detail compared to new games, but the lighting is almost entirely ray-traced. It's precomputed, which means nearly everything needs to be static. In the time since then, a lot of graphical advancement has been in the direction of replicating ray-traced lighting but in real time. So lights and the environment can't move much, but it looks fantastic even by modern standards and runs on a potato. Great tradeoff for that type of game imo. valve's art direction at the time was peak, too, and they made very good use of an incredibly limited lighting engine. so I think all those games will hold up for a long, long while. Titanfall 2 (same engine!) still looks on par with shit coming out now, and it's not old old but it is almost a decade old. (sorry) permalink fedilink source parent
[–] eupraxia@lemmy.blahaj.zone 1 point 1 year ago source engine games have held up so well! they definitely look lower poly / lower texture detail compared to new games, but the lighting is almost entirely ray-traced. It's precomputed, which means nearly everything needs to be static. In the time since then, a lot of graphical advancement has been in the direction of replicating ray-traced lighting but in real time. So lights and the environment can't move much, but it looks fantastic even by modern standards and runs on a potato. Great tradeoff for that type of game imo. valve's art direction at the time was peak, too, and they made very good use of an incredibly limited lighting engine. so I think all those games will hold up for a long, long while. Titanfall 2 (same engine!) still looks on par with shit coming out now, and it's not old old but it is almost a decade old. (sorry) permalink fedilink source parent