I enjoy both turn-based and action combat. I like how turn-based combat allows for some strategies without being overly complex like in most TRPG.

I was a big fan of Final Fantasy 7 OG, but I can't get into FF7 remake mainly because of the hybrid combat. I would rather have it turn-based like in the original.

Turn-based games I like:
Final Fantasy 5,6,7,9,10. Dragon Quest series, Earthbound, Chrono Trigger, Super Mario RPG

Action-based RPG I like:
Fallout 3, Mass Effect, Skyrim

How do you feel about turn-based combat? Should more modern games adopt it, or is it best left as a thing of the past?
you are viewing a single comment's thread
view the rest of the comments
[–] 6 points 1 year ago

If you want a great turn based rpg with a long running story check out the ‘trails’ series.

The series started in the early 2000s and are still releasing games today that are part of the same universe, within roughly the same time frame (about a 10 year spread), and have reoccurring characters. The turn based combat also has a bit of positional/range aspects reminiscent of tactical RPGs but does not cross the line. Older games are sprite based and newer games look like more like anime.

Do note that the starting trilogy, trails in the sky, is currently being remade with a release this year. The story is told in order so do not skip around or jump to a later series.

  • source