No limits, what do you want to be added in Minecraft?

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[–] 16 points 1 year ago* (1 child)

I want the game difficulties to be not just about combat, but to be essentially bundles of game rules+datapacks, to essentially feel like separate gamemodes. Make Peaceful easier (renewable everything, no tool durability), and Hardcore harder (no villages, harder early game progression etc)

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  • [–] 5 points 1 year ago

    When I first started out, I assumed this was more how it worked. I definitely thought that game difficulty affected resource generation. Easier settings meant more ores scattered around (and at higher levels) while harder made them super-rare, etc.

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