And then someone pointing it out is downvoted. Analyzing politics via shitposts, yes.

I've mostly observed this phenomenon around the lemmyverse with tech related organizations where "but but buh they did good thing" is often an argument, like Steam (every thread ever), GOG (about new launcher), content creators, Hack Club, Discord (every positive change), VLC player?, whatever this is, end of thinking capacity.

A bigger and more general example would be otherwise progressive leftists falling for various forms of cause marketing, such as rainbow capitalism. In a way and depending on who you ask, every example I have listed last paragraph is a case of this.

Please do NOT take this as "don't do anything as it doesn't matter".

Art recycled, didn't feel like doing my own.

excited face with heart: Class consciousness; skeptical face: Class consciousness (thing you like)
you are viewing a single comment's thread
view the rest of the comments
[–] 4 points 2 days ago (5 children)

piracy

Should workers not receive payment for their labour?

  • source
  • parent
  • hideshow 5 child comments
  • [–] [S] 4 points 2 days ago* (last edited 2 days ago) (4 children)

    piracy

    Should workers not receive payment for their labour?

    Games and film: they already got paid during development, in hopes that the CEO will get ~360x more during sale.

    YouTube: ad revenue is nothing in comparison to sponsorship money. Which often involves hitting some metrics, but it's fucked up it exists in the first place so like, meh.

  • source
  • parent
  • hideshow 4 child comments
  • [–] 2 points 2 days ago (3 children)

    You may wish to re-read what seizing the means of production means.

  • source
  • parent
  • hideshow 3 child comments
  • [–] [S] 1 point 2 days ago (2 children)

    Pardon, may you elaborate? I am not sure how not buying a game may affect that.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 1 point 2 days ago (1 child)

    While money as a means of exchange is required - so, now, and likely for quite some time ahead - workers need to be able to earn money to avoid starvation.

    So the owners of the games company pay workers (developers) a wage, and then collect the entire return (sale price). If revenue beats costs, the owners get paid, and may use that profit to fund the development (pay workers) for the next game.

    If costs are higher, no second game is made.

    So by pirating a game, while its true the developers of that game have probably already been paid, the likelihood of them being employed to make a second game is reduced.

    Now if the company is a worker co-op this is much more straight forward, the owners are the workers who lose that revenue.

  • source
  • parent
  • hideshow 1 child comment
  • [–] [S] 1 point 2 days ago

    the likelihood of them being employed to make a second game is reduced.

    Amazing, more awareness, no?

    Now if the company is a worker co-op this is much more straight forward, the owners are the workers who lose that revenue.

    They will still have a few fucktons if it's even only 10% of what's projected. To really get it into perspective, count how much Toby Fox has just from sale of Undertale on Steam with the cut, ignore kickstarter and merch. Not even really a worker co-op, just him.

  • source
  • parent