And then someone pointing it out is downvoted. Analyzing politics via shitposts, yes.

I've mostly observed this phenomenon around the lemmyverse with tech related organizations where "but but buh they did good thing" is often an argument, like Steam (every thread ever), GOG (about new launcher), content creators, Hack Club, Discord (every positive change), VLC player?, whatever this is, end of thinking capacity.

A bigger and more general example would be otherwise progressive leftists falling for various forms of cause marketing, such as rainbow capitalism. In a way and depending on who you ask, every example I have listed last paragraph is a case of this.

Please do NOT take this as "don't do anything as it doesn't matter".

Art recycled, didn't feel like doing my own.

excited face with heart: Class consciousness; skeptical face: Class consciousness (thing you like)
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[–] 9 points 2 days ago* (last edited 2 days ago) (7 children)

I get the sentiment, but what are you saying with your examples?

Steam gets praise because they do their part to make a shitty industry a smidge less shitty. The rest of the things you describe are products with their own pros and cons, but not really tools of the elite. Are you suggesting that the only way to not be a hypocrite is to completely remove yourself from the currently existing state of things and go purist hunter gatherer in a commune?

People like some things, and those things also exist in a system that they don’t like. We could have the same things under a different system, but that takes a lot of time and effort that many of the people you call out are contributing to. Until then, people have to live a life with the reasonable options afforded to them.

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  • [–] [S] 2 points 2 days ago* (6 children)

    Stream[sic] gets praise because they do their part to make a shitty industry a smidge less shitty.

    My answer to Steam and GOG: open source games and piracy. My answer to YouTube: read OR use Invidious, yt-dlp, etc. to effectively "pirate" the videos out with little to no revenue. My answer to Discord: just avoid OR don't pay for nitro and keep it in a browser with anti-fingerprinting. My answer to any software not inherently service based is to go use alternatives under less influence.

    Are you suggesting that the only way to not be a hypocrite is to completely remove yourself{...}

    As long as you don't celebrate company achievements, not really that hypocritical.

    As most of everything mentioned is just code, it may be (eventually) rewritten.

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  • [–] 4 points 2 days ago (5 children)

    piracy

    Should workers not receive payment for their labour?

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  • [–] [S] 4 points 2 days ago* (last edited 2 days ago) (4 children)

    piracy

    Should workers not receive payment for their labour?

    Games and film: they already got paid during development, in hopes that the CEO will get ~360x more during sale.

    YouTube: ad revenue is nothing in comparison to sponsorship money. Which often involves hitting some metrics, but it's fucked up it exists in the first place so like, meh.

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  • [–] 2 points 2 days ago (3 children)

    You may wish to re-read what seizing the means of production means.

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  • [–] [S] 1 point 2 days ago (2 children)

    Pardon, may you elaborate? I am not sure how not buying a game may affect that.

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  • [–] 1 point 1 day ago (1 child)

    While money as a means of exchange is required - so, now, and likely for quite some time ahead - workers need to be able to earn money to avoid starvation.

    So the owners of the games company pay workers (developers) a wage, and then collect the entire return (sale price). If revenue beats costs, the owners get paid, and may use that profit to fund the development (pay workers) for the next game.

    If costs are higher, no second game is made.

    So by pirating a game, while its true the developers of that game have probably already been paid, the likelihood of them being employed to make a second game is reduced.

    Now if the company is a worker co-op this is much more straight forward, the owners are the workers who lose that revenue.

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  • [–] [S] 1 point 1 day ago

    the likelihood of them being employed to make a second game is reduced.

    Amazing, more awareness, no?

    Now if the company is a worker co-op this is much more straight forward, the owners are the workers who lose that revenue.

    They will still have a few fucktons if it's even only 10% of what's projected. To really get it into perspective, count how much Toby Fox has just from sale of Undertale on Steam with the cut, ignore kickstarter and merch. Not even really a worker co-op, just him.

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