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[–] 15 points 1 week ago (4 children)

I saw the "trailer" a few days ago. It looked underwhelming. I hope I'm wrong but it really came off like it might be slop. There was no gameplay. What was shown was EXTREMELY generic. The thing that turned me off the most is that for a game about fixing mechs in a workshop their idea was to have one "multi-tool" that could do everything.

Maybe I'm wrong and I hope I am but sadly these days I find it more important than ever to be skeptical.

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  • [–] 4 points 1 week ago (2 children)

    The problem I have with most car/console/etc fix games is that there is no challenge or strategy beyond figuring out the puzzle sequence. Plus they often add a slow work penalty at the beginning so you can upgrade your tools, but the whole thing just makes the first hours miserable.

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