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[–] 8 points 1 week ago (9 children)

Problem is itch has a very low max disk size requirement. They wont host games over 2gigs. That basically leaves you with graphic novels and 2d games.

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  • [–] 10 points 1 week ago (2 children)

    maybe 2d games is what I am interested in

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  • [–] 3 points 1 week ago* (1 child)

    For sure! But as an indie dev building a 3d arena game (an action rts) we so badly wanted to publish on itch but cant. Its a great platform for certain genres was my point.

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  • [–] 4 points 6 days ago

    I feel like it's more a problem with modern optimization for space. Back in my day you could have a whole 3D game in 96kb.

    Joking aside, that makes sense now why itch.io seems to have so many 90s era graphics 3D games.

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  • [–] 3 points 1 week ago (5 children)

    GameCube games were less than that.

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  • [–] 6 points 1 week ago (4 children)

    As an indie dev let me just say wed rather not limit our game to GameCube graphics. No offense to that special era and esthetic

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  • [–] 1 point 1 week ago (3 children)

    Still can do 3d it means. There are people doing pixel art so it shows there are people that want to do older game graphics but Yooka and Laylee had an N64 mode. There's the following game

    https://store.steampowered.com/app/2365810/Pseudoregalia/

    And then you have Minecraft + all those games like it.

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  • [–] 3 points 1 week ago (2 children)

    You are still asking us to signicantly downscale our design goals to accommodate itch. We are releasing our game free on steam anyway. So its not like we are hurting our community by choosing steam. But yes tonnes of games fit within itch platform and that's awesome. Just not all game designs.

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