Super Mario 64 (1996) was a seminal platformer that, for many, was also the first true 3D game they ever played. Now, with the help of AI vibecoding and a decompiled version of the game, you might be able reexperience the magic in mixed reality.

XR creative technologist and developer Lucas Martinic released a video of Super Mario 64 working on a Pico headset, essentially making for a floating 3D ‘magic window’ of sorts. It’s a cool effect we’ve seen in a number of other VR vibecoded projects recently.

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The article’s video is broken but you can see it on the creator’s website: https://lucasmartinic.com/

It looks like a cool idea but I’m heavily biased against ai.

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