Although controversial here, but in the age of AI, one can create engine replacements for games with DRM and/or behind obnoxious launchers to play them fully offline. For example, I am a huge fan of Anno 1602, but I was disappointed by the History Edition from Ubisoft. LLMs helped me a lot to build a new engine from scratch in quite a short time with all the enhancements, qol and features I would have loved to see in the History Edition without all of the Ubisoft crap. It runs super stable and smooth (especially multiplayer). This is the version my friends and I are playing now.
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