Update: Murdoku joined the site yesterday. It's a murder sudoku β€” place cat suspects in a mansion's rooms, follow witness statements that are always true, and the suspect left alone with the victim is the killer. 4Γ—4 Easy and 6Γ—6 Tricky cases, generated fresh every time and solvable by logic alone. Also shipped this week: the Shikaku tutorial now teaches corner-to-corner drag instead of "press the number" (pointed out by Reddit players), and a cleanup pass deleted 345 dead CSS rules across 29 pages plus 30 small QA fixes.

One confession: the public changelog had gone stale for a month while all this shipped. Caught it while writing this post and backfilled it.

How Murdoku works:

  • Place suspects so no two figures share a row or column.
  • Every witness statement is true: where they were, what they stood on, who they were with, which room was empty.
  • The victim's room holds exactly two figures β€” the victim and the killer.
  • Place everyone, hit Accuse!

The feedback loop stays open: tell me what feels wrong and it usually ships the same week.

Full changelog: https://gridpaw.com/from/lemmy-devlog Play Murdoku: https://gridpaw.com/from/lemmy-murdoku Daily Akari: https://gridpaw.com/from/lemmy-daily

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[–] [S] 1 point 4 weeks ago

The other two things from your list are live now as well: rooms stay connected in one piece, and every room gets its own floor texture and tint combo, so no more twin rooms. Details are in the changelog if you're curious. Thanks again for playing so carefully β€” this round of feedback made the game genuinely better. https://gridpaw.com/changelog/

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