The software design language Apple used for the first few years of the iPhone is what we now commonly refer to as skeuomorphic, which was essentially mimicking real world, physical objects. There were visual metaphors like a leather texture in Calendar, a handwriting font in Notes, a wooden bookshelf in Books that contrasted with the minimalist design of the hardware.

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[–] 5 points 1 month ago* (last edited 1 month ago)

There’s still plenty of visual ones, the folder icon resembles a Manila folder. The phone icon is an old fashioned wired handset. iMovie, clips and FaceTime icons look like vintage 35mm studio cameras. Tips uses an incandescent lightbulb. These are all skeuomorphic!

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