▲ 141 ▼ I love how this power plant control room also features a wall schematic that echoes ST TOS! (more in post) (media.piefed.social) submitted 1 month ago by JohnnyEnzyme@piefed.social to c/cassettefuturism@lemmy.world 19 comments fedilink hide all child comments Of course, it's almost invariably the opposite. 😄 I.e., ST TOS stole the idea and used it in the engineering room, most commonly. Many more examples of these control rooms here: https://kottke.org/26/10/so-many-amazing-control-rooms
[–] JohnnyEnzyme@piefed.social [S] 1 point 1 month ago (3 children) Count me curious. permalink fedilink source parent hideshow 3 child comments replies: [–] otacon239@lemmy.world 6 points 1 month ago (2 children) I’ve been wanting to get back into Blender modeling and specifically something blocky like this but have been waiting to find the right thing that strikes me. I’ve been doing shading and compositing experiments with it for years, but I suck at the actual modeling side. Once I have that put together, I plan on making a music video with the set for my album. permalink fedilink source parent hideshow 2 child comments replies: [–] JohnnyEnzyme@piefed.social [S] 1 point 1 month ago (1 child) I mean, your prior work sounds rather fascinating. Hope it all works out! permalink fedilink source parent hideshow 1 child comment replies: [–] otacon239@lemmy.world 5 points 1 month ago* Here’s one of my previous experiments using a model exported from Beam.NG. It’s on transparency, so if you’re on a light background, you won’t see the checkerboard floor. Bonus edit: one of the very first renders I ever did in 2010 I guess I like checkerboards permalink fedilink source parent
[–] otacon239@lemmy.world 6 points 1 month ago (2 children) I’ve been wanting to get back into Blender modeling and specifically something blocky like this but have been waiting to find the right thing that strikes me. I’ve been doing shading and compositing experiments with it for years, but I suck at the actual modeling side. Once I have that put together, I plan on making a music video with the set for my album. permalink fedilink source parent hideshow 2 child comments replies: [–] JohnnyEnzyme@piefed.social [S] 1 point 1 month ago (1 child) I mean, your prior work sounds rather fascinating. Hope it all works out! permalink fedilink source parent hideshow 1 child comment replies: [–] otacon239@lemmy.world 5 points 1 month ago* Here’s one of my previous experiments using a model exported from Beam.NG. It’s on transparency, so if you’re on a light background, you won’t see the checkerboard floor. Bonus edit: one of the very first renders I ever did in 2010 I guess I like checkerboards permalink fedilink source parent
[–] JohnnyEnzyme@piefed.social [S] 1 point 1 month ago (1 child) I mean, your prior work sounds rather fascinating. Hope it all works out! permalink fedilink source parent hideshow 1 child comment replies: [–] otacon239@lemmy.world 5 points 1 month ago* Here’s one of my previous experiments using a model exported from Beam.NG. It’s on transparency, so if you’re on a light background, you won’t see the checkerboard floor. Bonus edit: one of the very first renders I ever did in 2010 I guess I like checkerboards permalink fedilink source parent
[–] otacon239@lemmy.world 5 points 1 month ago* Here’s one of my previous experiments using a model exported from Beam.NG. It’s on transparency, so if you’re on a light background, you won’t see the checkerboard floor. Bonus edit: one of the very first renders I ever did in 2010 I guess I like checkerboards permalink fedilink source parent