PCSX2 - The Playstation 2 Emulator. Contribute to PCSX2/pcsx2 development by creating an account on GitHub.

Changelog:
GS:VK: Use swizzle value compatible with MoltenVK on older GPUs.
GHActions:MacOS: Add MoltenVK patch for older GPUs.
Achievements: Fix deadlock when enabling achievements in FullscreenUI.
GS/DX11: DS as RT/UAV binding fixes.
PAD: Update to latest controller database.

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[–] 3 points 2 months ago (2 children)

Calling entries in a vector by a conventional name.

Something like

var1 = [ 2, 3, 4]

you could swizzle to

var2 = var1.zy

which equates var2 to [4,3].

Its probably something like the older molten implementations don't support out of order swizzling like that example above.

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