Have fun twitching on the floor :3

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[–] [S] 3 points 2 months ago* (13 children)

It is, "fisheye equidistant" to be specific (with 360 degree FOV). but the whole thing is inside a perfectly smooth metal sphere, this gives you crazy reflections.
I'm additionally using a little trick where the bottom sphere (the one not selected in the above image) has some funky normals, and partway thru the animation I swap the sphere with normal normals. Here's a comparison:

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  • [–] 3 points 2 months ago (12 children)

    Neat thanks. I played around with the fisheye camera before

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  • [–] [S] 3 points 2 months ago (11 children)

    I really love playing around with settings to get a more surreal result out of blender. Here's another render using the exact same methods I made a long time ago, note that this is only a singular teapot and one sphere, with more intricate camera motion:

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  • [–] 3 points 2 months ago (9 children)

    Nice, I started out in c/funhole making trapper keeper renders.

    I been playing around with npr style rendering in my last post

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  • [–] [S] 3 points 2 months ago (8 children)

    Yeah I saw your last post sans textures :D
    Still not entirely sure what type of content best fits here but I have some ideas

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  • [–] 3 points 2 months ago (7 children)

    fun content, it says so in the sidebar!

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  • [–] [S] 3 points 2 months ago (6 children)

    thing is is that there's so many different styles of content here it's really hard for me to really see a throughline. and its all so surreal :D

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  • [–] 2 points 2 months ago (5 children)
  • [–] [S] 3 points 2 months ago (4 children)

    yeah hang on let me just quickly go thru literally every post...

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  • [–] 3 points 2 months ago (3 children)
  • [–] [S] 3 points 2 months ago (2 children)

    I was being a bitch, I ain't doing allat. I will just keep making random stuff until someone stops me >:D

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