▲ 46 ▼ Why do GBA games boot so damn fast? (lemmy.ml) submitted 3 months ago by kuiskaaja@lemmy.ml to c/retrogaming@lemmy.world 21 comments fedilink hide all child comments
[+] kuiskaaja@lemmy.ml [S] 13 points 3 months ago (1 child) [deleted] permalink fedilink source parent hideshow 1 child comment replies: [–] rowinxavier@lemmy.world 9 points 3 months ago Also the data on a cartridge is read using addresses just like memory, whereas on a disc you use tracks and then do a long sequential read. If you want one byte of data from a specific place you have to read much more than one byte from a disc, but from an addressed system you may be able to read an individual address then move on. Also if you have 600mb to work with you tend to be a little less frugal thab if you have only a few megs to work with like on a GBA. permalink fedilink source parent
[–] rowinxavier@lemmy.world 9 points 3 months ago Also the data on a cartridge is read using addresses just like memory, whereas on a disc you use tracks and then do a long sequential read. If you want one byte of data from a specific place you have to read much more than one byte from a disc, but from an addressed system you may be able to read an individual address then move on. Also if you have 600mb to work with you tend to be a little less frugal thab if you have only a few megs to work with like on a GBA. permalink fedilink source parent